![]() The first thing they’ll kill will always be High Priest because a Demon is so threatening, so it never gets to activate. ![]() You have to hope they don’t draw Sever (or you have a diverse token army) until you can play a five-drop or Keeper so that you aren’t super behind if they waste either your tokens or your Skirsdag High Priest was in a few versions I tried. To beat planeswalkers, you basically have to have a Virtue and/or two or more Midnight Hauntings or Moan of the Unhallowed (to play around Liliana’s edict effect). out by turn 4 along with some sort of creature as a blocker like Doomed Traveler, and 1 removal spell, because Liliana is a removal spell herself.īut that there is a turn 5 The control matchups are significantly harder than the aggro ones. You got good matchups against people who got slightly mana-screwed.Įither way, I already have my W/B/g ISD Block deck with DKA built, just need to get to the pre-release.Īnd you have your opponent controlled if you get the 3. I think you got a little lucky against W/G because Token W/G runs travelers amulets and he wasn’t, you didn’t run into the RU agriculture deck, and you didn’t play annoying control decks. I have been playing either the BW Liliana Token Deck, or BWg Liliana Garruk Token deck, and I go 2-0, but then run into a guy who is playing either RW and get’s his entire deck out by turn 4, or I run head first into URB Burning Vengeance, which destroy’s BW, or BRGu Control or BRUg control, which is just un-winnable for a BW deck. You have far more games against a much larger variety of opponents than I have seen and based on that you’ll probably know in your gut whether I’m right or if i have no idea what I’m talking about. ![]() It depends on whether they have to deal with every threat or not.Īnyway, not telling you what to do at all just giving you something to think about. Based on what I saw I would assume that Mentors are for the control matchup as increased threat density (particularly a threat that can give card advantage) might be more important than getting to your large drops on time. Now take this with a grain of salt as I don’t know the format and there could be matchups where Mentor shines. At 26 lands, these same values OTP are 71.6 and 56.7 and OTD are 80.2 and 67.2.Īgain, this is based on the limited number of games observed but the 2 cards I would cut (or move to the sideboard) would be the Mentors as it seemed like they were mostly just an Ogre for you as you either never had the mana or would rather cast Haunting. I think generally the rule of thumb when you have inevitability is that you want these numbers to be in the 70-80% range. Your chance to hit all your land drops on 4 and 5 are 63.1% and 46.7% OTP and 72.6% and 57.3% OTD. I can say based on this limited selection of games against all W/x aggro decks that you would probably be better off having 2 more lands as the biggest stumbling block you seemed to have in games wasn’t what your opponent was doing but getting to that 4th and 5th land. Cool deck with plenty of upside in the next set.
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